Remember Portal? Portal (and it's sequel) felt unique; a first person puzzle game with simple mechanics leading to ingenous solutions, coupled with an interesting and engaging story. In fact, it pretty much was unique - puzzle games lean towards the abstract rather than the immersive, and even there the balance of challenge and frustration is tough to get right. After all, you want your players to beat the puzzles, don't you? Part of the joy of the game is the buzz you get from working it all out. Even so it's surprising that Portal didn't spawn a host of imitators, but whilst there has been a handful, none seem to have nailed the balance quite so brilliantly as The Talos Principle.